[1]
Kamila, N., Arisya, P., Handayani, I. and Setiadi, Y. 2024. Students’ Perception of the Use "Game to Learn English" in Improving Vocabulary Mastery: A Case Study at Twelve Grade Students of SMAN 1 Baros. Jurnal Ilmiah Wahana Pendidikan. 10, 16 (Aug. 2024), 570-583. DOI:https://doi.org/10.5281/zenodo.13764612.