Pengembangan Media Pembelajaran Tematik Game Menjelajah Ruang Berbasis Construct untuk Meningkatkan Kemampuan Berpikir Kritis dan Pemecahan Masalah Bagi Siswa di Sekolah Dasar
Abstract
The purpose of this study was to determine the effectiveness of the thematic learning media Construct-based Space Exploration Game to improve students' critical thinking skills with thematic-based problem solving in elementary schools. This research is a type of development research or R&D (Research and Development). Development research is the process used to develop and validate Educational products. The results showed that the game media exploring space in the thematic learning of grade 4 students was practical for use in learning. This can be shown from the questionnaire on the response results of grade 4 students. The results of the student response questionnaire obtained a score of 219, with a percentage of 91% which can be categorized as very good.
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